I Developed My Art Making Skills
With this project, I used pencil, which is something I use in drawings near constantly. Even though I use pencil a lot, I'm still not perfect at it. In this project, I worked on improving my shading, which is something I struggle with. After this project was over, I felt like I had gotten a bit better, but I still have a ways to go.
I Solve Problems
When I was working on this, I noticed that the controller and shell were both stretched out and they looked a lot bigger than they were. But by that point, I was too far in that I couldn't restart. So instead I just tried to make the best of it. Looking at it without seeing the actual still life, it isn't too noticeable.
I Take Risks
I took a risk by choosing to draw these objects. I chose to draw these mainly because the Nintendo 64 controller was the most interesting object in the still life. Although that meant that I had to draw the shell and basket. Drawing a shell in Art 1 didn't work out very well for me and the basket was full of shadows that required a lot of shading (unfortunately, I didn't get to finish the shadows.)
With this project, I used pencil, which is something I use in drawings near constantly. Even though I use pencil a lot, I'm still not perfect at it. In this project, I worked on improving my shading, which is something I struggle with. After this project was over, I felt like I had gotten a bit better, but I still have a ways to go.
I Solve Problems
When I was working on this, I noticed that the controller and shell were both stretched out and they looked a lot bigger than they were. But by that point, I was too far in that I couldn't restart. So instead I just tried to make the best of it. Looking at it without seeing the actual still life, it isn't too noticeable.
I Take Risks
I took a risk by choosing to draw these objects. I chose to draw these mainly because the Nintendo 64 controller was the most interesting object in the still life. Although that meant that I had to draw the shell and basket. Drawing a shell in Art 1 didn't work out very well for me and the basket was full of shadows that required a lot of shading (unfortunately, I didn't get to finish the shadows.)